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Source channel @githubtrending · Post #14686 · May 8

#python#asr#deeplearning#generative_ai#large_language_models#machine_translation#multimodal#neural_networks#speaker_diariazation#speaker_recognition#speech_synthesis#speech_translation#tts NVIDIA NeMo is a powerful, easy-to-use platform for building, customizing, and deploying generative AI models like large language models (LLMs), vision language models, and speech AI. It lets you quickly train and fine-tune models using pre-built code and checkpoints, supports the latest model architectures, and works on cloud, data center, or edge environments. NeMo 2.0 is even more flexible and scalable, with Python-based configuration and modular design, making it simple to experiment and scale up. The main benefit is that you can create advanced AI applications faster, with less effort, and at lower cost, while getting high performance and easy deployment options[1][2][3]. https://github.com/NVIDIA/NeMo

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine