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Source channel @githubtrending · Post #15296 · Nov 12

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

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djangoproject

@djangoproject · Post #174 · 09/22/2016, 07:16 PM

gc — #Garbage#Collector interface This module provides an interface to the #optional garbage collector. It provides the ability to disable the collector, tune the collection frequency, and set #debugging options. It also provides access to unreachable #objects that the collector found but cannot free. Since the collector supplements the reference counting already used in Python, you can disable the collector if you are sure your program does not create reference cycles. https://docs.python.org/3/library/gc.html