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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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AIGC

@aigcrubbish · Post #201 · 02/18/2026, 05:48 PM

[$] More accurate congestion notification for TCP 更准确的 TCP 拥塞通知机制 AccECN 即将在 Linux 内核 7.0 版本中默认启用。这一机制改进了 TCP 协议中显式拥塞通知(ECN)的精度,有望提升公共和私有网络中的流量传输效率。 AccECN 通过更精细地反馈网络拥塞状况,帮助 TCP 连接更及时地调整数据传输速率,从而减少延迟和丢包。该功能已在过去几个内核版本中逐步引入,7.0 版本将默认开启以供广泛使用。 原文链接:https://lwn.net/Articles/1058666/ #网络协议#Linux内核#TCP#ECN #AIGC Read more