TGINSIGHT CHAT
Radar's Stash 🔞
@RadarAWD
Pictures and photoshttps://twitter.com/PredWolf https://www.furaffinity.net/user/thetwfz/
Recent posts
Page 25 of 80 · 953 posts
Posted Jul 13
Just a dog~ 🎬BlopFry
Posted Jul 13
BIKE GET 😳
Posted Jul 12
I passed bitches
Posted Jul 11
motorcycle test tomorrow, wish me luck
Posted Jul 5
GULP~ Got you :3 Art by Zyyph!
Posted Jul 5
you horny mfs😂 (you can only feed him one fish at a time) https://www.patreon.com/c/ByteRPG
Posted Jul 4
👀 https://www.patreon.com/c/ByteRPG
Posted Jul 2
Byte is officially live on Patreon 💙 If you’ve been keeping an eye on the project and want to get your hands on it early, supporting any tier on Patreon gives you access to the Alpha test. Fair warning though, it’s still very early. The game’s online, so servers will go up and down while I test (and inevitably break) things. Expect bugs, unfinished systems, weird design choices, and general nonsense, but hey, that’s part of the fun. Patreon helps me carve out more time to build Byte and (slowly but surely) turn it into something properly playable and a little less cursed for everyone. You can check it out here: patreon.com/ByteRPG Huge thanks to everyone following along and supporting this weird little project. More soon. 💙~
Posted Jun 29
Byte - Version 0.5.0 Alpha Big update alert! I’ve added two brand new skills: Swordsmanship and Stomach. That’s right, you can now fight off wild forest creatures and straight-up eat them whole. 🗡🍽 Forest Expeditions got way more exciting with random encounters like sneaky Fox Archers popping out of nowhere. You can choose to fight for loot or just swallow your enemies whole. There’s a whole range of prey sizes from snack-sized foxes to massive meals that leave you wobbling, groaning, grabbing your squirming gut and somehow still hungry for more. Digestion is fully tracked now with real-time timers, satisfying burps, and even bonus loot if you wait it out. You can even digest multiple enemies at once, each with their own progress bar. Inventory got a major overhaul too. No more lost loot, every item has a unique ID to follow you around, and there are 16 new equipment items including some that boost your stomach capacity. XP gains got a big boost everywhere. Woodcutting got a 15x increase so hitting level 50 is actually realistic. Combat XP is tripled because fighting should feel rewarding and worth your time. I also squashed a bunch of bugs and added a Clear Expedition button so if you ever get stuck (too full to move, anyone?) you can reset and keep playing. This update is all about growing stronger, fighting smarter, and eating more than ever before. The weird little Discord vore rpg thing I’ve been working on is getting closer to what I imagined :3 Huge thanks to everyone testing and helping out. You all rock! 💙 I will be looking for more testers soon and slowly inviting more as we go! Untill next time!
Posted Jun 29
Byte - Version 0.3.0 Alpha Progress Update! Been grinding away at Byte lately and I’m super excited to say… Fishing and Cooking are in! 🎣🔥 Fishing was something I really wasn’t sure I could pull off, but now there’s a whole little reaction-time fishing minigame with 16 different fish to catch, from tiny minnows to the legendary Crystal Fish. You can even target specific fish if you’re feeling picky, or just fish randomly and see what you get. And yep… you can cook your fish too! 🍳 There's a little timing-based minigame for that, and higher cooking levels make it easier to hit those perfect green zones. Plus, there's a cute little Forest Cooking Station now. On top of that, I’ve gone through and cleaned up a lot of the trading system, UI, and just general quality-of-life stuff. Trading feels way smoother, menus are less spammy, and skills like Fishing and Cooking are properly integrated alongside Woodcraft now. Still balancing XP and progression but I think it’s feeling pretty good. Slowly but surely, it’s turning into the weird little Discord vore MMO I always wanted to make :3 Thankyou to all the testers! 💙 We will be getting to the vore sooon ;)
Posted Jun 28
Byte progress update! Today, with some help from some lovely testers, we were able to successfully get trading working in Byte! This is huge for me because it's an active trade system within Discord itself, with player confirmations and more. The fact that two players can now trade items across their inventory while in Discord is awesome to me. We've also improved a lot of the leveling and skills. There are still a few issues with syncing; however, I believe I've figured it out and got everyone who tested tonight all synced up, and it will continue to sync :) I do understand that, yes, this is pretty much a point-and-click/button simulator, but I hope you guys enjoy it once it's available. One step closer to having a persistent online vore mmo type thing :3
Posted Jun 27
any test subjects got like an hour to test the trade system