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#rust Vello is a fast 2D graphics renderer written in Rust that uses your GPU's compute power to draw shapes, images, text, and gradients[1]. Unlike older renderers that rely on your CPU for sorting and clipping, Vello moves most work to the GPU using special algorithms, giving you much better performance with less computer power needed[1][2]. It can draw large scenes smoothly and interactively, making it perfect for user interfaces, games, and animation tools[1]. You benefit from faster, smoother graphics with lower energy use, and it works across different platforms including web and Android. https://github.com/linebender/vello