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@topco

The Open Platform

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PostedDec 2012/20/2023, 11:28 AM
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Web3 Gaming’s New Playbook: Learning Monetization Tactics from Social Network Games Gaming, particularly through Mini Apps, emerges as one of the central pieces of the Telegram’s new Web3 Ecosystem. A lot can be learned from Web2 casual gaming by Web3 developers. It is evident that Web3 casual gaming remains a relatively untapped market, with only a handful of casual titles making it to the top ranks. This presents an opportunity for Web3 game developers to learn from Web2 gaming market leaders, while adding a new dimension to the traditional casual gaming experience and empowering users with assets that possess real utility within and outside of the game. This report includes: - An overview of the social network gaming platforms (Facebook, WeChat, TikTok, Douyin, VK, QQ Games) - An overview of the highest grossing casual titles in the social networks and their monetization models - A glimpse at the current state of GameFi - Suggestions on how to enhance the traditional monetization models used in casual gaming with Web3 elements. Check out our previous report GameFi and User Monetization. #December2023#GameFi#Telegram