@bigbossbig · Post #3458 · 08/23/2025, 07:00 PM
#PS2
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Source channel @HaedalProtocol · Post #21 · Sep 8
We are delighted to announce that Haedal has been integrated to @suiet_wallet, a well-designed native wallet on @Suinetwork🥳🥳 Users will be able to have easy access to #Haedal with a smooth experience throughout the integration. https://twitter.com/HaedalProtocol/status/1699699313042243892?s=20 @everyone
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@bigbossbig · Post #3458 · 08/23/2025, 07:00 PM
#PS2
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@githubtrending · Post #15444 · 01/28/2026, 12:30 PM
#cplusplus#ps2#recompile#reverse_engineering#static_recompilation#tool PS2Recomp is an experimental tool that converts PlayStation 2 game files into C++ code for native running on PCs or other devices, skipping slow emulation. It translates MIPS instructions, supports special PS2 features, and uses simple config files for setup—you build it with CMake, run it on your ELF file, then compile the output with a basic runtime. Though not fully ready (limited VU1/graphics support), it benefits you by enabling faster performance, mods, higher frame rates, and enhancements like widescreen on modern hardware. https://github.com/ran-j/PS2Recomp