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Source channel @olddriverGDstudy · Post #14 · Mar 17

由于前段时间群里发生了买资源之间的掐架事件,记录一些话。 无忌说: 无论有些伙计是卖资源还是什么, 车队也管不着 反正车队的资源是免费获取的 不过,就算是卖资源 不要护逼, 不要为了那所谓的标签故意推不靠谱的资源, 还不允许别人反映, 就算卖资源,也要卖靠谱的资源, 不靠谱的资源给别人卖了别人会寒心, 赚那几十块钱倒了牌子有意思吗? 做人做事都要凭良心, 不要纠缠什么利益, 单纯的做一个修车人, 不快乐吗? 彩虹(少妇小专家)说: 修车就是修车 你以为你是柳永? 你以为你是李白? 公益大队 我们要的是什么 我们要的是性爱的欢愉? 我们要的灵魂的交流? 我们要的是水乳交融的感受? 我们要的是洒脱感? 都错了 我们要的是整片森林 我们要的是广阔天地 我们要的是雄鹰展翅在这片土地上空 我们用几辆碎银要的是什么 女人 御姐 嫩妹 淑女 熟女 环肥燕瘦 各有各的滋味 各有各的感觉 各有各的微笑 各有各的呻吟 各有各的美好 各有各的回忆 要的是什么 问问你自己 爱情 肉体 灵魂 是统一的吗 是矛盾的吗 是对立而统一的吗 是螺旋前进的吗 曾经志在四方的我们 甘心被推广 被卖资源 被鸡头 被黑车 左右自己的情感吗 影响自己的勇气吗 不 大队 要的是杀伐的乐趣 要的是勇做先锋的勇气 要的是山无棱才敢与君绝的决心 要的是踏破铁鞋无觅处,得来全不费功夫的洒脱 要的是待从头,收拾旧山河的豪迈 要的是怒发冲冠,凭栏处,潇潇雨歇的悲壮 要的是手接飞猱搏雕虎,侧足焦原未言苦的勇气 悲痛啊 可悲啊 大队狂客落魄尚如此啊 愿我们风云感会起屠钓吧 要继承先人的意志啊 要有原则啊 幼女 未成年 龙女 都不能去搞 加油吧,各位 (彩虹(少妇小专家)是无锡车队的管理,无忌的朋友,纯粹的出击者) 作者:无忌 标签:#原创,#杂谈

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@githubtrending · Post #15017 · 08/01/2025, 11:30 AM

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #15621 · 04/15/2026, 02:30 PM

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

GitHub Trends

@githubtrending · Post #15064 · 08/16/2025, 11:30 AM

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

GitHub Trends

@githubtrending · Post #14774 · 06/01/2025, 12:00 PM

#cplusplus#3mf#android#asset_pipeline#assets#assimp#c_plus_plus#collada#dae#fbx#fbx_exporter#game_development#gamedev_tool#gamedevelopment#gltf#gltf2#ifc#patreon#python#stl The Open Asset Import Library (Assimp) is a tool that helps load many different 3D file formats into a common format. It supports over 40 formats for importing and several for exporting. Assimp works on various platforms like Windows, macOS, Linux, Android, and iOS. It also provides tools to improve the 3D models, such as fixing errors and making them look better. This library is useful for developers because it simplifies working with different 3D file types, making it easier to create and manage 3D content across different systems. https://github.com/assimp/assimp