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Source channel @olddriverGDstudy · Post #40 · Mar 17

秀哥语录: 开水烫鸡把,锻炼起来 123的兄弟,我给你们说个方法 蛮有效的,就是开水烫几把 你每天洗澡的时候,水温稍微调高一点点 比如平时40度,你就45 用淋浴头冲,冲龟头,每天冲个五分钟 正经点,靠,虽然开水烫几把名字不正经 但是真的有用 你快,是因为敏感,每天冲,可以降低敏感度 一边冲,一边两个指头按压捏,每天五分钟 养成习惯,慢慢就好了 到后期,你可以用毛巾,湿水 然后慢慢尝试那毛巾擦龟头,上下撸 什么时候毛巾擦龟头,你不抖了,就好了 慢慢来啊,过犹不及,慢慢锻炼,降低龟头敏感度 可以尝试下,多少有点用 另外就是心里调节了 不要老是想,不要在意长短 学会去享受,要自信,自我暗示,我是来爽的,不是来比赛的 心里 生理 双管齐下,从此告别123 #秀哥语录#语录

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djangoproject

@djangoproject · Post #350 · 06/23/2017, 07:07 AM

http://www.datapine.com/blog/technology-buzzwords/ 12 IT & Technology Buzzwords You Won’t Be Able To Avoid In 2017 #Virtual_Assistants #Artificial_Intelligence (#AI) #Augmented_Reality / #Virtual_Reality #Deep_Learning / #Advanced_Machine_Learning #Blockchain Everything On-Demand (The Uber Effect) Digital Twin Smart Factory / Industry 4.0 Actionable Analytics / Self-service analytics Internet of Things / Device Mash / Ambient UX React JS / React Native Quantum Computing

GitHub Trends

@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

GitHub Trends

@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine