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Source channel @olddriverGDstudy · Post #51 · Mar 24

#上头诫#知识 噫吁嚱,呜呼哀哉。佳丽之心, 如渊似海云雾间。前有鬼者心有属,今有上将四人间。心似骄阳深似火,怎当白桓是真心。柳间戏水不得喻,错将弱颜当磐石。今日不见凄鬼之心散步言语现,此时却如千万金石尽如吼头甜。千言万语悬浮脑海间,百转千回纠缠心火炼。上将游戏四水间,怎奈四水通流涧。不得可可不得乖,碧水深潭心坏怜。心知真己不觉少,奈何四水风见消。索向索梁不觉走,回神已在深涧见。深涧云气鬼雾袅,崖山悬顶有佳囡。云烟做红霞,鬼雾做红妆。似是云波似是锦,可文鬼泣是有心。东升日出朝阳起,云散无效鬼泪去。不知南柯曾觉晓,梦里梦外梦惺惺。囡囡心念念,鬼鬼向戚戚。柳七窃窃似潇潇,新年却已入人牢。谁知何时却明晓,涉水不足总深腰。无问无知无所念,有情有景有春宵。尽知尽晓秀哥谣,不管不顾十诫飘。愿此流真做悲景,莫要上头惹人笑。

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GitHub Trends

@githubtrending · Post #15017 · 08/01/2025, 11:30 AM

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

GitHub Trends

@githubtrending · Post #15321 · 12/09/2025, 12:00 PM

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

GitHub Trends

@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

GitHub Trends

@githubtrending · Post #15431 · 01/23/2026, 01:30 PM

#cplusplus#3d_engine#arm64#cmake#cplusplus#cpp17#d3d11#directx#directx11#engine#game#game_engine#gamedev#mod#opengl#opensource#sdl#sdl2#stalker#x64#xray_engine OpenXRay is a free, improved version of the X-Ray Engine for S.T.A.L.K.E.R. games like Call of Pripyat and Clear Sky. It adds 64-bit support, higher FPS, bug fixes, modding tools, and runs on Linux, macOS, and more. This benefits you with smoother, more stable gameplay, better performance on modern or non-Windows PCs, and easy access to new mods without changing the classic feel. https://github.com/OpenXRay/xray-16