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Source channel @yxvmcom · Post #21 · Nov 10

#Features 我们打开了一项新的功能,此功能目前处于测试阶段,我们将此功能命名为 AnyLAN,你可以使用它快速的建立内网,并且不消耗你的公网流量。 目前此功能分为2个场景: 1. 同节点内网 2. 不同节点内网(2个节点或以上) 我们这里提供一份简易的教程供大家参考:https://yxvm.com/index.php?rp=/knowledgebase/2/How-to-use-AnyLAN.html 需要开启此功能,你必须购买相应产品(目前免费) LAN (必须同节点持有2个以上VPS才可购买): https://yxvm.com/cart.php?pid=44&promocode=DLCH0P1DN7 AnyLAN(必须俩个或以上节点持有VPS才可购买):https://yxvm.com/cart.php?pid=45&promocode=83YHPHA6QG *LAN 限速500Mbps AnyLAN限速100Mbps

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@gamedevnewz · Post #16 · 07/09/2024, 12:31 PM

👾Why Games on Unreal Engine 5 Are Indistinguishable from Reality 🎮 Not long ago, Unreal Engine 5 was released to the public, allowing everyone to try out the new features of the engine, the main ones being the new global illumination technology, Lumen, and the Nanite rendering system, which we will discuss now. The demos and games made on Unreal Engine 5 look truly impressive; in some cases, the graphics are indistinguishable from real life. Let's take a closer look at these technologies. Lumen is a fully dynamic global illumination and reflection system designed for use in Unreal Engine 5 on next-generation gaming consoles. By default, it is the global illumination and reflection system in UE 5. Lumen allows for diffuse interreflection with infinite bounces and indirect specular reflections in large, detailed environments that can scale from millimeters to kilometers. Nanite is a micro-polygon rendering system. With it, the PC does not render each model based on the number of its polygons. Thanks to this, images are rendered with a resolution of one polygon per pixel, meaning the higher the resolution of your monitor, the higher the number of polygons (detail of the model). Although, at the moment, the combined use of these technologies causes certain problems, for example with vegetation and other thin objects (Lumen degrades the quality of foliage rendered using Nanite). Of course, lighting and rendering alone are not enough when it comes to ultra-realistic graphics. Textures and the detail of the mesh itself play a significant role as well. #GameDevelopment#UnrealEngine5