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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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@githubtrending · Post #15397 · 01/07/2026, 12:30 PM

#java#cdc#chunjun#dataops#datax#etl#flink#flink_streaming#java TIS is an easy enterprise data integration tool using batch (DataX) and streaming (Flink-CDC, Chunjun) with a simple interface to sync data end-to-end without complex scripts. Its v5.0.0 adds Pipeline AI Agent, letting you describe needs in natural language for auto-pipeline creation, smart plugin installs, and low-cost AI like DeepSeek. Install quickly via single-node, Docker, or K8S. This saves you time, cuts errors, simplifies ETL tasks, and boosts fun, efficient data pipelines for real-time analytics. https://github.com/datavane/tis