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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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djangoproject

@djangoproject · Post #240 · 01/25/2017, 10:03 AM

http://www.aparat.com/v/4nbc9 This talk gives a quick overview of Python's capabilities as a #data_processing and #machine_learning tool through practical examples: gathering data from the web or a local file, validating/modifying it and finally analyzing it to build models for #classification and #prediction#tasks.