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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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UXLINK

@uxlink_community · Post #470 · 05/10/2025, 05:27 AM

最近の日本Web3界隈で目立つのが、UXLINKの存在感。🇯🇵🔍 CNPとの提携を皮切りに、日本ローカルの強力なIPとの協業が加速⚡ オンチェーン/オフチェーン両方でのコミュニティ展開に加え、 Web2企業とのクロスパートナー戦略も水面下で進行中🤝 “ユーザー起点のWeb3ソーシャル”という文脈で、 UXLINKは今、日本で一番面白い動きをしているかもしれない。🚀 #UXLINK#Web3JP#CNP#ソーシャルレイヤー#CommunityDriven One of the most quietly significant players gaining traction in Japan’s Web3 scene 🇯🇵👀#UXLINK Following its recent collaboration with CNP—a top domestic IP—UXLINK is making inroads across both native Web3 communities and mainstream Web2 circles 🤝 IRL activations, on-chain social dynamics, and a clear long-term strategy signal a serious Japan play 🎯 If you're tracking the rise of social infrastructure in Asia’s Web3 movement, this is one to watch. 📡 #UXLINK#Web3Japan#CommunityLayer#CNP#Web3Social