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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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The Digi Doodles

@Digi_doodles · Post #622 · 08/01/2025, 10:02 AM

WeTransfer’s AI Terms: Are Artists Losing Control?🃏 July 28, 2025 · The Art Newspaper A quiet shift with loud consequences. 👂 WeTransfer has updated its terms of service to allow the use of uploaded files for AI training — sparking concern among digital artists and creatives. While the platform claims “anonymized and aggregated” data use, critics warn this could jeopardize intellectual property. What’s at stake: — Artists may unknowingly feed generative AI tools — Lack of opt-out or clear consent for creative works — Questions around ownership, credit & ethics Another wake-up call in the ongoing conversation around AI, authorship, and data rights📖 #AIArt#DigitalRights#WeTransfer#ArtAndTech#DataEthics