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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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@githubtrending · Post #15521 · 02/25/2026, 11:30 AM

#rust#ai_gateway#ai_gateway_support#envoy#envoyproxy#gateway#generative_ai#llm_gateway#llm_inference#llm_proxy#llm_routing#llmops#llms#openai#prompt#proxy#proxy_server#routing Plano is an AI-native proxy server that handles key tasks for agentic apps like routing between agents, smart LLM model selection, safety guardrails, and automatic traces for observability. Define agents in simple YAML, write basic HTTP code in any language, and start Plano to run multi-agent systems without custom plumbing or framework lock-in. You benefit by building and shipping reliable agents to production much faster, focusing on core logic while gaining safety, low latency, and easy scaling. https://github.com/katanemo/plano