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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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Host Testing and evaluation

@HostEvaluate · Post #797 · 07/18/2022, 10:55 AM

#Karabro#SE Host Provider: Karabro Location: Sweden Specification: 1vCore(E5 2690) | 2GB RAM | 20GB Disk | Unlimited @ 100Mbps | $4.77 / Mo BGP Session: Yes https://paste.red/p/17b0718fcfae 匿名投稿。这么拉稀的性能现在真的是不多见了。回程联通走 cogent, 电信 amsix, 移动 telia. 看速度还是不错的样子。有大流量需求的或许可以考虑下,据称流媒体解锁不错。

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