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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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@githubtrending · Post #15171 · 09/27/2025, 11:30 AM

#ruby#backup#network#nms#rancid Oxidized is a free tool that automatically backs up network device configurations from over 130 device types, replacing older tools like RANCID. It runs efficiently by adjusting how many tasks it uses based on your setup and offers a web API to manage backups and see changes. It can track who made changes using syslog and integrates with Git to show detailed version history. You can install it on many systems, configure it easily with YAML files, and use various sources and outputs for flexibility. This helps you keep your network device settings safe, organized, and easy to review or restore when needed. https://github.com/ytti/oxidized