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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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Host Testing and evaluation

@HostEvaluate · Post #863 · 04/08/2023, 08:40 AM

#Oneprovider#OneCloud#KR#ICN Host Provider: OneCloud Location: Seoul, Republic of Korea Specification: 1vCore | 1GB RAM | 30GB SSD | 1.5TB @ 1Gbps | $8 / Mo Test IP: 223.165.5.1/24 自己试吧 机器性能给人一种大树挂辣椒的感觉。上游 Ehostict 啥都不解锁。三网 SK 延迟很低但我这没速度,估计是 UDP 会被恰,也可能存粹是太挤了。 https://paste.red/p/b7cb8bcc973b