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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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@githubtrending · Post #14929 · 07/08/2025, 01:00 PM

#swift#ci#cli#generator#specification#swift#xcode#xcodeproj#xcodeproject#yaml XcodeGen is a Swift command-line tool that automatically creates your Xcode project based on your folder structure and a simple YAML or JSON configuration file. This means you don’t have to manually manage your Xcode project files, avoiding merge conflicts in Git and keeping your project files always in sync with your folders. It supports complex setups, multiple targets, build settings, and schemes, and works well with CI systems. Using XcodeGen saves you time, reduces errors, and makes collaboration easier by letting you generate and update projects on demand without opening Xcode manually. This helps you focus more on coding and less on project setup. https://github.com/yonaskolb/XcodeGen