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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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Crypto M - Crypto News

@CryptoM · Post #65434 · 04/13/2026, 07:44 AM

🚀 Hyperbridge Takes Emergency Measures to Address DOT Token Attack Blockchain interoperability protocol Hyperbridge has announced that it is implementing emergency measures to address an attack related to DOT tokens. According to Foresight News, the team has temporarily suspended all cross-chain operations via the front end and advised partners to halt external transactions, issue warnings, and remain vigilant where necessary. Polkadot has clarified that the vulnerability only affects DOT tokens transferred cross-chain to Ethereum via Hyperbridge. The Polkadot ecosystem's DOT, its parachains, and native DOT remain secure and unaffected by this issue. #Hyperbridge#DOT#Polkadot#Blockchain#CryptoSecurity#TokenAttack#CrossChain#EmergencyMeasures#ETH