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Source channel @githubtrending · Post #14680 · May 7

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama

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@githubtrending · Post #14789 · 06/05/2025, 11:30 AM

#go#golang#mesh#mesh_networks#nat_traversal#netbird#vpn#wireguard#wireguard_vpn#wiretrustee#zero_trust_network_access NetBird lets you quickly set up a secure private network for your organization or home without needing to configure complex firewall rules, open ports, or manage VPN gateways. It uses direct peer-to-peer connections based on WireGuard, so your devices connect to each other securely and efficiently, bypassing the need for a central server. You get strong security with features like access control, activity logging, and support for single sign-on, all managed from a simple web interface. This means you can connect and protect your devices anywhere, with minimal setup and maintenance, making remote access and network management much easier[2][1][5]. https://github.com/netbirdio/netbird