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Source channel @githubtrending · Post #14728 · May 20

#typescript#android#appwrite#backend#backend_as_a_service#docker#firebase#flutter#hacktoberfest#hosting#ios#javascript#nextjs#react#react_native#reactnative#self_hosted#selfhosted#serverless#swift#web Appwrite is a backend platform that helps you build web, mobile, and Flutter apps quickly and easily. It handles complex tasks like user authentication, database management, file storage, and more, so you don’t have to build these from scratch. Appwrite is open source, secure, and works with many programming languages and frameworks. You can use it in the cloud or host it yourself using Docker. The main benefit is that it saves you time and effort, letting you focus on creating great features for your app instead of worrying about backend setup and maintenance[3][5][1]. https://github.com/appwrite/appwrite

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine