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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@revheadcrypto · Post #193 · 07/29/2024, 12:42 PM

Just sold at auction! 🚗💰 This stunning Alfa Romeo 2000 GTV restomod with a carbon fiber body went for $220,000. 🤑 It took around four years to build this beauty, with everything from the chassis to the powertrain being completely overhauled. 🛠️ Italian specialists worked on the chassis and body, while the rest of the work was done in Canada. The upgraded 2.0 carbureted engine's exact output isn't specified, but the original Alfa Romeo 2000 GTV came with a 130-horsepower engine. 🏁 #AlfaRomeo#2000GTV#Restomod#CarbonFiber#Auction#ClassicCar#LuxuryCar#ItalianStyle🇮🇹