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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@BookLogSFW · Post #90364 · 05/13/2026, 03:32 PM

书名:a01169_plc与步进伺服快速入门与实践_工业自动化实用技术丛书_b008qm1v02 文件:简体中文 · AZW3 · 30MB · 统计:312热度 | 6下载 | 1点赞 | 0收藏 评级:0分 (0人) 💬 质量:0分 (0人) 索引:#a01169#plc#与#步进#伺服#快速#入门#实践#工业#自动#自动化#实用#技术#丛书#b008qm1v02 #预览#收藏书籍 📜我喜欢的书籍[0本]