#csharp#c_sharp#linq#unity
ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4].
https://github.com/Cysharp/ZLinq
🏨Recommended hotels for the RAREMET-2026 participants
Dear participants of the RAREMET-2026 Congress!
The Congress website contains information about hotels that are ready to receive you on special terms during the event. In this section you will find addresses, promo codes for reservations and their validity periods.
📌 Details are available on our website.
🗓Dates of the Congress: RAREMET-2026 will be held on May 20-22 in Moscow at the RTU MIREA. The organizer is Giredmet JSC.
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Telegram: t.me/raremet2026
MAX: max.ru/id7707072637_gos22
See you at the main forum of the rare metal industry!
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