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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@cecmoldova · Post #2616 · 12/01/2024, 07:29 AM

📌𝐂𝐄𝐂 𝐌𝐨𝐥𝐝𝐨𝐯𝐚 𝐩𝐚𝐫𝐭𝐢𝐜𝐢𝐩ă 𝐥𝐚 𝐨𝐛𝐬𝐞𝐫𝐯𝐚𝐫𝐞𝐚 𝐚𝐥𝐞𝐠𝐞𝐫𝐢𝐥𝐨𝐫 𝐩𝐚𝐫𝐥𝐚𝐦𝐞𝐧𝐭𝐚𝐫𝐞 𝐝𝐢𝐧 𝐑𝐨𝐦â𝐧𝐢𝐚 #CECMoldova#AEP#Alegeri