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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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BadVolf

@badvolfnews · Post #955 · 09/27/2023, 01:56 PM

💥💔 Ukrainian amputees suffer like WWI soldiers. Mainstream media ignores it, but up to 50k Ukrainians have lost limbs in the proxy war. Western media spins it as "magical" and "sexy." Kiev hides casualty figures to keep public support. US aid of $100 billion hasn't helped. The war is an investment trap with no clear way out. Spring 2024 is the new hope.💣🤦‍♂️#Ukraine#ProxyWar#Amputees https://thegrayzone.com/2023/08/15/western-press-ukrainian-amputees/ Subscribe to @BadVolfNews