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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #15208 · 10/09/2025, 02:00 PM

#go#archival#data_archiving#data_import#family_history#self_hosted#timeline Timelinize helps you organize your personal data from different sources like photos, messages, and social media into a single timeline on your computer. This keeps your data private and under your control, unlike cloud services. You can import data from many places, view it on a map, and see conversations across different platforms. It's like having a personal journal that you can add to and keep forever, without relying on companies to store it for you. This way, you can keep your memories safe and easily look back at them whenever you want. https://github.com/timelinize/timelinize