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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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AppPie

@AppPie · Post #2291 · 12/31/2024, 04:02 AM

#Developers Shortest: AI 驱动的自然语言测试框架 🔗GitHub Shortest 是一个基于 Playwright 的端到端测试框架,允许你用自然语言编写测试用例,由 AI 处理具体实现。 主要特点 • 自然语言测试:用日常语言描述测试场景 • AI 驱动执行:使用 Claude API 处理测试实现 • Playwright 基础:稳定可靠的测试执行 • GitHub 集成:支持双因素认证 • 邮件验证:集成 Mailosaur 开源许可证 MIT license。 #GitHub#OpenSource#Testing#AutomatedTesting#AI#Playwright 📮 频道 @AppPie​​​​​​​​​​​​​​​​