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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@kejiqu · Post #4272 · 03/19/2026, 01:39 AM

2026 图灵奖授予量子密码学发明者 计算机协会 (Association for Computing Machinery) 于周三宣布,Charles Bennett 博士和 Gilles Brassard 博士因其在量子密码学及相关技术方面的开创性工作而共同荣获 2026 年图灵奖。该奖项通常被称为计算机领域的诺贝尔奖,奖金为 100 万美元。两位科学家于 1983 年发表研究,证明了量子地铁票无法伪造,并于 1984 年提出了 BB84 系统,该系统利用光子创建加密密钥,通过量子力学原理实现安全加密。Slashdot 🏷#Turing#Award#Quantum#Cryptography#BB84 📢频道👥群组📝投稿