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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Host Testing and evaluation

@HostEvaluate · Post #769 · 04/04/2022, 02:56 PM

#NL#Blazingfast HostProvider: Blazingfast Location: Amsterdam, Netherlands Specification: 1vCore(AMD EPYC 7702P @ 2.0GHz) | 1G RAM | 30G NVMe | 5T@10Gbps then unlimited@100Mbps | €4.5 / Month(Promotion Code: LET10) Looking glass: lg.nl.blazingfast.io https://paste.red/p/b82e3cecd0a6 频道之前也测过他家的 VPS,现在 CPU 和硬盘都升级了,性能不错还有 DDoS 保护,可以建站。不过感觉他家之前的路由要好一些,现在三网 GTT. Edit: 又倒回去看了一眼才发现之前联通移动会绕美。现在走 GTT 了倒是不错。 历史评测