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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #15258 · 11/01/2025, 01:30 PM

#python#blocknotejs#collaborative#django#documentation#g2g#government#knowledge#knowledge_base#mit#mit_license#opensource#reactjs#realtime_collaboration#self_hosted#wiki#yjs Docs is a collaborative online text editor that helps you and your team write, edit, and organize documents together in real time, even offline. It offers easy formatting, AI tools like summarizing and rephrasing, and secure sharing with controlled access. You can export documents in various formats and create structured knowledge with subpages. Docs is open source, easy to self-host, and used by public organizations, ensuring your data stays secure and private. This tool saves time, improves teamwork, and turns your notes into organized knowledge you can access anytime. It’s great for teams wanting efficient, secure, and collaborative document editing. https://github.com/suitenumerique/docs