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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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EKOLOG.UZ| ENG

@ekologuzenglish · Post #10273 · 11/10/2025, 01:01 PM

As we approach the #COP30 summit in Brazil, let’s explore some key facts about climate change together. Each number from 1 to 30 highlights an important theme — covering areas such as energy, adaptation, finance, nature, gender equality, health, and justice. At a time when climate-related misinformation is rapidly increasing, the #ClimateCounts initiative helps improve climate literacy — empowering individuals and communities to take bolder climate action and demand stronger commitments. See them all here: https://feature.undp.org/climate-counts/ #ClimateAction#ClimateCounts ☘️Read the latest environmental news on the @ekologuz page. Follow us and send your suggestions and wishes via @eklguz_bot Instagram | Facebook | Twitter | Sayt | Youtube.