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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #14659 · 05/01/2025, 03:30 PM

#cplusplus#arm#convolution#deep_learning#embedded_devices#llm#machine_learning#ml#mnn#transformer#vulkan#winograd_algorithm MNN is a lightweight and efficient deep learning framework that helps run AI models on mobile devices and other small devices. It supports many types of AI models and can handle tasks like image recognition and language processing quickly and locally on your device. This means you can use AI features without needing to send data to the cloud, which improves privacy and speed. MNN is used in many apps, including those from Alibaba, and supports various platforms like Android and iOS. It also helps reduce the size of AI models, making them faster and more efficient. https://github.com/alibaba/MNN