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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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MDC Uzbekistan

@mdcuzbekistan · Post #964 · 08/21/2025, 09:41 AM

Alif x MDC DevTalks event was held successfully. We organized .NET + AI meetup with about 80 participants. Topics, speakers, participants, organizational work were all excellent. A big thank you to Alif and C-Space for working closely together to organize the event. It was a pleasure to work with you and we hope that our cooperation will continue for a long time. A special thank you to the speakers. We thank you for your continued support of our community. MDC always count on you for your important support, the organization always. This was not the first time with you. We hope to always contribute to the close community. #event#aimeetup#alif#cspace @mdcuzbekistan