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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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DataSci NU

@nu_datasci · Post #3 · 02/18/2023, 01:21 PM

Attention all Data Science enthusiasts! We're thrilled to announce that our club is kicking off a series of exciting events that cover a wide range of topics in data analytics, computer vision, natural language processing, and machine learning in robotics. First up, we have a speech and Q&A session with Professor Ernazar Abdikamalov, a renowned researcher who uses machine learning in physics. Following that, we'll hear from experts in the industry, including representatives from Kolesa Group and Jusan Group. And to wrap up the series, we're hosting a sponsored hackathon on data analytics! This is a fantastic opportunity to expand your knowledge, network with industry professionals, and put your skills to the test. Stay tuned for more information on the dates and details of each event. Link to our Instagram We can't wait to see you there! #DataSci#DataAnalytics#ComputerVision#NLP#MLinRobotics💻🔬🤖