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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #15581 · 03/23/2026, 12:00 PM

#other#claude#clawdbot#cli#codex#defuddle#obsidian#openclaw#opencode#skills Obsidian Skills let AI agents like Claude Code or Codex create and edit Obsidian Markdown with wikilinks and callouts, Bases files with views and formulas, JSON Canvas diagrams, interact via Obsidian CLI, and clean web pages with Defuddle. Install easily via marketplace, npx, or manual copy to your vault folder—they work with any compatible agent. This saves you time by letting AI handle note editing, vault tasks, and content cleanup directly, boosting your productivity without manual work. https://github.com/kepano/obsidian-skills