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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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MDC Uzbekistan

@mdcuzbekistan · Post #975 · 11/03/2025, 12:30 PM

🌟 Call for Sponsors — MDCU Conf 2025 We’re thrilled to announce that MDCU Conf 2025 is almost here! 🎉 As we bring together developers, IT professionals, and tech leaders from across the region, we’re inviting organizations and brands to join us as official sponsors of this exciting event. 🚀 💡 Why sponsor? - Connect with hundreds of developers and decision-makers - Increase brand visibility within the Microsoft ecosystem - Build lasting relationships with the local and regional tech community - Showcase your innovations through booths, talks, and demos 📅 Event Date: November 22, 2025 📍 Location: Palace of Youth Creativity, Tashkent ✨ Let’s collaborate to empower innovation and grow the tech community in Uzbekistan! 👉 Interested in sponsoring? Reach out to @dotnetgo or @g_voriskhon #MDCUConf2025#MicrosoftUzbekistan#TechConference#Sponsorship#DeveloperCommunity#Innovation Telegram | Instagram | Website