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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Venezuelanalysis

@venanalysis · Post #2015 · 06/27/2025, 08:54 PM

📰 NEWS | Venezuela Deploys Nationwide Task Force After Heavy Rains Cut Off Thousands and Damage Road Infrastructure Torrential rains have caused widespread flooding and landslides in the states of Mérida, Trujillo, Barinas, Portuguesa, and Táchira. The intense weather has cut off thousands of families and severely damaged road infrastructure. In response, President Nicolás Maduro activated a nationwide task force involving the armed forces, local governments, and communal organizations. Authorities reported 25 collapsed bridges—16 completely destroyed—and 370 affected homes, with a third totally lost. 🔗 Read the full report here: https://shorturl.at/oP4bE #DisasterAid#Flooding