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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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pixiv

@pixiv · Post #308 · 09/26/2017, 02:10 PM

#Dragon ポ~ン(出水ぽすか) pixiv.net/i/64963600

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@PTPPAction · Post #2352 · 09/18/2024, 06:44 AM

#dragon#open 抢先体验版本不保证稳定性 feat:调整图表样式 commit 调整图表样式 * 调整图表样式 * Merge branch 'pt-plugins:dev' into dev * feat:调整图表样式 描述 * feat:调整图表样式 X轴日期格式保持一致

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@PTPPAction · Post #2325 · 09/11/2024, 08:04 AM

#dragon#open 抢先体验版本不保证稳定性 feat:调整图表样式 commit feat:调整图表样式 描述 * feat:调整图表样式 X轴日期格式保持一致

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@PTPPAction · Post #2354 · 09/18/2024, 01:16 PM

#dev#dragon#merged 推荐下载 feat:调整图表样式 (#1994) commit feat:调整图表样式 (#1994) * feat:调整图表样式

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