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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@revheadcrypto · Post #269 · 08/08/2024, 03:50 PM

🚗✨Introducing the Nilu Supercar by Alexander Selipanov!🔥 Designed for true driving enthusiasts, the Nilu is a masterpiece that strips away unnecessary electronics to deliver pure driving pleasure. 🏁💨 🔩Powerful Performance: Equipped with a breathtaking atmospheric V12 engine producing 1070 hp, paired with a 7-speed manual transmission. This beast can reach a top speed of 400 km/h and accelerate from 0 to 100 km/h in under 3 seconds! ⚡️ ⚙️Cutting-Edge Engineering: Built on a carbon fiber monocoque with tubular subframes, featuring fully independent pushrod suspension and 21-inch wheels with carbon-ceramic brakes. 🛠️ 🚢Exclusive Release: Only 15 units will be produced for track enthusiasts, followed by another 54 road-ready models. Pricing details remain under wraps! 💰 #Nilu#Supercar#AlexanderSelipanov#DrivingPassion#V12#Auto