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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Crypto M - Crypto News

@CryptoM · Post #65202 · 04/12/2026, 12:24 AM

🚀 EU Proposes Regulatory Shift for Cross-Border Institutions The European Union is considering a significant change in its regulatory framework for cross-border institutions. According to ChainCatcher, the proposal suggests transferring regulatory authority from national supervisory bodies to the European Securities and Markets Authority (ESMA). This shift would affect large Crypto Asset Service Providers (CASPs), trading venues, central counterparties, and central securities depositories. This proposal marks the most substantial structural adjustment in the EU's crypto regulatory framework since the Markets in Crypto-Assets Regulation (MiCA) was fully implemented for CASPs at the end of 2024. Under the current MiCA framework, national authorities serve as the primary regulators, while ESMA plays a coordinating role. #EU#regulatoryshift#crossborderinstitutions#ESMA#CryptoAssetServiceProviders#CASPs#MiCA#cryptoregulation#EUcrypto