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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Venture Village Wall 🦄

@venturevillagewall · Post #3758 · 12/31/2024, 07:00 AM

2023 Reflections and Initiatives Key takeaways from the past year: Emphasis on founder-side roles, collaborations with dynamic teams, and growth initiatives. Initiated two accelerators: triangle.tg connecting TON to Web3, supporting 11 teams with notable backers like Binance Labs, GSR, and others. Launched Gaming.tg with Anton from Helika.io, focusing on the gaming sector. Significant partnerships emerged, enhancing the value for founders. Currently supporting promising Telegram ecosystem projects, anticipating a return to article writing in 2025. Appreciating the support received and lessons learned. #FounderSide#Web3#TON#Accelerator#Gaming#BinanceLab#GSR#Polychain#DelphiDigital#Blackrock#TriangleTG#GamingTG#Community#Innovations#Telegram#Investments#2023Reflections#CholyLabs#Projects#Support#Partnerships#Leadership