@lovehopecollector · Post #3828 · 10/01/2025, 07:35 AM
#Design #Function 设计无止境 source
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Source channel @githubtrending · Post #14729 · May 21
#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq
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@lovehopecollector · Post #3828 · 10/01/2025, 07:35 AM
#Design #Function 设计无止境 source
@sliverkiss_blog · Post #390 · 07/04/2025, 12:32 PM
Scripting 对接 ☁ Cloudflare Workers/Pages Functions Metrics 🙏 高产群友 001 的投稿 小组件参数: 第一行 email 第二行 accountId 第三行 global api token 文件见评论区 相关: Scriptable 版 🤭小组件合集🧐频道资源合集😄恰饭推荐💬群组 🥰#scripting#widget#小组件#cloudflare#cf#pages#workers#function#metrics#数据#统计#请求数