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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@Ptfxq · Post #433 · 05/06/2023, 03:07 PM

突发新闻 众多内站被 删库/删除管理员用户,原因不详。已确认 public/ajax.php 与 delacctadmin.php 下存在漏洞。 --- 群友补充目前已知被影响的站点:#sharkpt#kamept#hdfans#ubits#wintersakura#hdtime#carpt#gainbound#soulvoice#1ptba#hdatmos#hdpt#oshen ---5.7 下午更新 主线仓库已经修复漏洞,已恢复站点将在上文用删除线标出。