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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Red Nile

@rednile12 · Post #11264 · 03/15/2026, 02:09 PM

🇵🇸Newly released footage shared by a British recruit who served at aid distribution sites run by the #Gaza Humanitarian Foundation exposes the aid system designed by Israel in cooperation with the United States to humiliate Palestinians. Nearly 2,000 Palestinians were killed at the foundation’s distribution points in incidents that included shooting “for fun,” according to the recruit. @EuroMedHR #Genocide#Aid#GHF#Starvation#Famine#US#Palestine