@H2HOLE · Post #161 · 05/27/2024, 04:25 PM
Python 3.13 起已可使用 --disable-gil 关闭 GIL。 https://docs.python.org/3.13/whatsnew/3.13.html#free-threaded-cpython thread: /4469 #Python#GIL
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Source channel @githubtrending · Post #14729 · May 21
#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq
Search: #gil
@H2HOLE · Post #161 · 05/27/2024, 04:25 PM
Python 3.13 起已可使用 --disable-gil 关闭 GIL。 https://docs.python.org/3.13/whatsnew/3.13.html#free-threaded-cpython thread: /4469 #Python#GIL
@djangoproject · Post #156 · 09/06/2016, 01:43 AM
https://wiki.python.org/moin/GlobalInterpreterLock In #CPython, the #global#interpreter lock, or #GIL, is a mutex that prevents multiple native #threads from executing Python bytecodes at once. This lock is necessary mainly because CPython's memory management is not thread-safe. (However, since the GIL exists, other features have grown to depend on the guarantees that it enforces.)