#csharp#c_sharp#linq#unity
ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4].
https://github.com/Cysharp/ZLinq
推进实名制打击滥用:谷歌宣布Google Voice号码需要完成身份验证才能使用
谷歌宣布 Google Voice 号码需要完成身份验证后才能使用,此政策仅限于新申请号码的用户。申请后用户必须提交身份证件进行验证,未通过验证前不能收发短信和接打电话,并且为防止恶意利用谷歌仅允许有限次的验证,多次未验证通过则号码彻底凉凉。
标签:#googlevoice
Created by RocM
官方频道:@rocCHL
官方群组:@roctech
官方合作:@rocmmbot