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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Universe Mysteries 🪐

@cosmomyst · Post #273 · 09/15/2025, 12:11 AM

🪐 The cosmic microwave background—an ancient light left over from the Big Bang—contains a hidden signal: tiny patterns of polarization, or the way its waves are oriented. These "B-modes," discovered in part by the BICEP2 telescope at the South Pole, are faint twists in the light that could provide direct evidence of gravitational waves rippling through the early universe, opening a window into its very first moments. ✨ #microwaveradiation⚡#polarization⚡#gravitywaves⚡#nasa⚡#galaxy⚡#stars⚡#astronomy⚡#universe⚡#cosmos⚡#space 👉subscribe Universe Mysteries ​